News
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14.2.2025
Endlich! Swiss Game Hub öffnet seine Türen in Oerlikon.
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30.1.2025
Game Design Work Grants der Schweizer Kulturstiftung Pro Helvetia. Absolvent:innen der Fachrichtung Game Design überzeugten.
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22.1.2025
Rückblick in Bildern zur Jubiläumsveranstaltung 20 Jahre Game Design
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22.1.2025
Diplomprojekt «RiceBoy Dreams» an den Solothurner Filmtagen
Kanton Zürich fördert jetzt auch Games – sprich «digitale Kultur» in dreijährigem Pilotprojekt
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19.12.2024
Jubiläumsveranstaltung 20 Jahre Fachrichtung Game Design
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26.11.2024
Videopräsentation MA Major Game Design mit René Bauer jetzt online
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15.11.2024
SGDA-Awards 2024 – Absolvent:innen und ihre Studios unter den Gewinner:innen
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5.11.2024
Neues Weiterbildungsangebot «CAS Games & Play in Virtual Spaces»
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18.10.2024
Hochparterre Campus – BA-Major Game-Design-Studierende im Interview
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10.10.2024
REFRESH × Punch Prize an der Climate Week in NYC
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3.10.2024
Studierendenporträt Elin Giger. Eigene Welten teilen
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25.9.2024
«Punch Prize»-Gewinnerprojekte an der Climate Week in New York
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15.9.2024
Goran Saric neuer Leiter BA Major Game Design
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14.9.2024
Student:innen der Fachrichtung Game Design an der Basgame 2024
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4.9.2024
«Plank Builders» von Diditopia Games – jetzt veröffentlicht!
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3.8.2024
Unterrichtsassistentin Natasha Sebben im Interview bei ronorp.net
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23.7.2024
Kulturreise BA Major Diplomand:innen und Branchenanlass «Games: Zurich meets Berlin #3»
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18.7.2024
Videodokumentation zum Serious & Applied Game «Spielerisch Schreibmotorik trainieren II: Konditorei Kritzel» jetzt online!
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23.6.2024
Rückblick Diplomfeier Design 2024
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20.6.2024
Diplomprojekte 2024 online
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14.6.2024
ZHdK Förderpreis Design. Die nominierten Projekte aus dem BA & MA Major Game Design
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20.5.2024
Diplomausstellung Game Design 2024
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26.4.2024
Dissecting Love & Tom the postgirl im Wettbewerb am A MAZE Festival nominiert
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11.1.2024
Videodokumentation zum Serious & Applied Game «Spatial Abilities» jetzt online!
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24.11.2023
Infotag Design 2023
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9.11.2023
Paneldiskussion Leveraging Games for Education – Perspectives from Cybersecurity and Sustainability
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8.11.2023
Ausstellung «The Seashore of Endless Worlds» in Genf mit Beteiligung der Fachrichtung
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6.11.2023
«Tom the Postgirl» nominiert! Deutscher Entwicklerpreis – Ubisoft Newcomer Award
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3.11.2023
Swiss Game Awards Nominees
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17.10.2023
REFRESH #5
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17.10.2023
Showcase Design ist jetzt online!
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9.10.2023
Projekte der Fachrichtung Game Design zu Gast an der OLMA
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5.10.2023
Das Forschungsprojekt «Projekt CH+» von Alumna Sophia Walker und Team unterstützt bei Entscheidungen zu den eidgenössischen Wahlen
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4.10.2023
gameZ & ruleZ
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14.9.2023
Student:innen der Fachrichtung an der BASGAME 2023
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14.9.2023
«Psychotic Bathtub» von Natasha Sebben am BLON Festival ausgezeichnet
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11.9.2023
Rückblick Fantoche-Workshop «How Animators and Game Designers work together»
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31.8.2023
Indie-Titel «Tom the Postgirl» jetzt auf Steam
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30.8.2023
Indie-Titel «Plank Builders» jetzt im Endspurt auf Kickstarter unterstützen!
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28.8.2023
«Tom the Postgirl» von Léa Coquoz überzeugt an der Devcom 2023
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27.8.2023
Absolvent:innen an der Gamescom 2023
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20.7.2023
Absolvent:innen der Fachrichtung an der Design Biennale Zürich 2023
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23.5.2023
Natasha Sebben am A MAZE mit «Psychotic Bathtub» ausgezeichnet
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13.4.2023
Lancierung Design Market auf design.zhdk.ch
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3.3.2023
DIZH-Innovationsprogramm fördert neun Projekte des Departements Design
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16.2.2023
Ausstellung Game Design Today
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8.2.2023
Zürich wählt! Zwei Apps zur Partizipationsförderung von jungen Wähler:innen
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2.10.2022
SRF portraitiert Alumni der Fachrichtung Game Design
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15.9.2022
Save the date. gameZ & ruleZ 2022
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13.9.2022
Lancierung Showcase Design 2022
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12.9.2022
Infoveranstaltung Master Design 2022
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7.9.2022
Game Industry Fokus am Fantoche
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4.9.2022
Workshop «How Animators and Game Designers work together»
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30.8.2022
REFRESH X Fantoche
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11.8.2022
Ausgewählte Diplomprojekte an der games week berlin
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2.8.2022
Bachelorarbeit SOMN von Linn Spitz am Locarno Filmfestival
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18.7.2022
Rückblick Netzwerktreffen «Game: Zurich meets Berlin»
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15.7.2022
ZHdK erhält mehrjährige DIZH-Förderung zu Digital Health Design
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1.7.2022
Neue SNF-Projektförderungen der Fachrichtungen Game Design und Visual Communication
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25.6.2022
Diplomausstellung 2022. Förderpreis Design
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18.6.2022
Absolventin:in Linn Spitz mit Swiss Design Award ausgezeichnet
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9.6.2022
Diplomausstellung. Game Design 2022
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13.5.2022
Absolvent:in Linn Spitz für den Swiss Design Award nominiert
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10.5.2022
BA-Student:innen stellen ihre Brettspiele vor
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9.5.2022
Student:innen und Alumni zu Gast am A MAZE Festival Berlin 2022
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1.5.2022
Ausgewählte Diplomprojekte am ITFS in Online-Ausstellung
Future Skills in GAMES. Round Table von startintomedia.de
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2.3.2022
Out now! «FAR: Changing Tides» von Okomotive AG
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9.2.2022
Out Now! Letters von 5am games
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28.1.2022
Gamesbeiträge. Ausstellung «Planet Digital». Museum für Gestaltung
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26.1.2022
Das Brettspiel «P'achakuna» erobert jetzt auch Galaxus
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20.1.2022
Game Designer:innen des Studios 5am games im Interview bei elleXX
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16.1.2022
Calls «Interactive Media» Schweizer Kulturstiftung Pro Helvetia
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21.11.2021
Buchpublikation «Games & Rules» Spitzenreiter im transcript Verlag
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17.11.2021
Brettspiel-Event der Fachrichtung Game Design
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27.10.2021
Emerging Talents ZHdK – Talk Chris Elvis Leisi & Stella Speziali
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25.10.2021
REFRESH #4
Sophie Walker im Interview mit 20 Minuten zu «Projekt CH+» und «DOPE Elections»
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18.10.2021
gameZ & ruleZ
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30.9.2021
Prof. Ulrich Götz gehört zu den Digital Shapers 2021
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28.9.2021
Die ZHdK am Schweizer Digitaltag 2021
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21.9.2021
Infoveranstaltung Master Design 2021
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12.8.2021
«Breath Beneath» – eine immersive Erfahrung an der Design Biennale Zürich

12.8.2021
Diplomand:innen Emma McMillin und Oliver Sahli im Interview
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1.7.2021
Game Jam am Internationalen Festival für Animationsfilm Fantoche

29.6.2021
Die Gewinner:innen des Förderpreis Design stehen fest
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29.6.2021
Die Diplomand:innen der Fachrichtung Game Design
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10.6.2021
Online-Ausstellung Diplomprojekte Game Design
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25.5.2021
Buchveröffentlichung «Narrative Mechanics. Strategies and Meanings in Games and Real Life»
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18.5.2021
Open Play Date. Zentralbibliothek Zürich (ZB)

19.3.2021
Not at Your Service: Manifestos for Design
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8.3.2021
Game Designer*innen zu Gast in der Zentralbibliothek Zürich
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27.11.2020
Infotag Design Online
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5.11.2020
Virtuelle Ausgabe gameZ & ruleZ 2020. Jetzt vormerken!
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2.11.2020
Zwei BA-Studierende wollen es mit ihrem Brettspiel wissen. Jetzt das Projekt auf Kickstarter unterstützen!
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1.11.2020
ZHdK Game Design an den Schweizer Digitaltagen

13.10.2020
«Prototyping Box» ab jetzt erhältlich!
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9.10.2020
ZHdK Game Design MA-Absolventin Sophie Walker mit Forschungsprojekt «Projekt CH+» auf 10vor10
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2.10.2020
Showcase Design 2020 nimmt die besten Diplomarbeiten des Departements Design unter die Lupe
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29.9.2020
Master Design. Informationsveranstaltung 2020. Für Studienbeginn Februar 2021

25.9.2020
Digital Shapers 2020

16.9.2020
REFRESH #3. Experimental Futures & Immersive Design

10.9.2020
Falling Walls Lab Switzerland. National Final with MA Game Design graduate Sophie Walker

6.9.2020
Präsentation der Projekte. Game Jam am Fantoche

22.7.2020
ZHdK Game Design am A MAZE Festival 2020

2.7.2020
Nikita Diakur confirmed speaker of the conference Interactive Experiences at Ludicious X

2.7.2020
Eran Hilleli confirmed speaker of the conference Interactive Experiences at Ludicious X

2.7.2020
Meet our speaker Kirsten Lepore at the conference Interactive Experiences at Ludicious X
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2.7.2020
Interactive Experiences: Playgrounds of Life. Animacy, Embodiment and Empathy in the Context of Game Design
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26.6.2020
Swiss Game Hub Event
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24.6.2020
Arnaud de Bock confirmed speaker of the conference Interactive Experiences at Ludicious X
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18.6.2020
Branchen-Event Fachrichtung Game Design Diplom 2020
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17.6.2020
Gewinner*innen Call for Projects – Interactive Media 2020
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17.6.2020
Ausgewählte Diplomarbeiten 2020 zum Download

16.6.2020
Presse zur Online-Ausstellung Diplom 2020 der Fachrichtung Game Design
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15.6.2020
Die förderpreisnominierten Projekte der Fachrichtung Game Design
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12.6.2020
ToniZ öffnet seine Türen

18.3.2020
Informationen zum Coronavirus

28.2.2020
Ausstellung «An Sich T» mit Beteiligung von ZHdk Game Design Alumni
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20.2.2020
Punkt-Ausstellung
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20.2.2020
Mit Panelteilnehmer Rene Bauer, Leiter MA-Vertiefung Game Design
Winterrede von Philomena Schwab im Karl der Grossen

18.12.2019
Allstars 2019
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22.11.2019
ZHdK Games am HeroFest

20.11.2019
Prof. Ulrich Götz mit Vortrag an der «Clash of Realities»

14.11.2019
Nationaler Zukunftstag. Workshopangebot der Fachrichtung Game Design
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14.11.2019
Design for Sustainable Development
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8.11.2019
gameZ & ruleZ conference. Narrative Mechanics in Games and RealLife

7.11.2019
Panel. Animationskunst in Videospielen
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7.11.2019
Buchpublikation «Architectonics of Game Spaces — The Spatial Logic of the Virtual and Its Meaning for the Real»

5.11.2019
5am Games. Teilnehmende am Z-Kubator Förderprogramm «What's next_Project»

31.10.2019
Talk Freiraum ZKB. Philomena Schwab

28.10.2019
Talk Freiraum ZKB. Anna Lisa Martin–Niedecken

21.10.2019
Kein Kino. Alain Bellet
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3.10.2019
Infoveranstaltung Master Design
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26.9.2019
SAVE THE DATE. REFRESH Festival
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24.9.2019
Showcase Design 2019

24.9.2019
Game Design Studentin Denise Hohl im Porträt auf Zett Online

23.9.2019
Kein Kino. Fatma Aydemir

13.9.2019
Die Fachrichtung Game Design mit Ausstellung an der Zurich Game Show

3.9.2019
Fantoche-Workshop Inbetween Animation and Game Design

3.9.2019
Fachrichtung Game Design in Ausstellung «Animation Multimedial» am Fantoche 2019 vertreten
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30.8.2019
Die Fachrichtung Game Design an der Scientifica

29.8.2019
Games an der Design Biennale Zürich
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20.8.2019
Alumni der Fachrichtung Game Design an der Gamescom 2019
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17.7.2019
games@museums. Einladung zum Apéro
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29.5.2019
Playtesting Game-App
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28.5.2019
KIDS von Playables veröffentlicht
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25.5.2019
Einladung Diplomausstellung Game Design 2019

12.5.2019
Kein Kino. Nadya Suvorova
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10.5.2019
Ausstellung Kein Museum. Sebastiaan Cator

4.5.2019
Kein Kino. Madeline Schwartzman

30.4.2019
ZHdK Game Design Teil der GameZone Stuttgart
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24.4.2019
ZHdK Game Design Studierende mit SGDA an der Fantasy Basel
Student Chris Leisi mit Projekt bei Art meets Technology
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20.4.2019
Abschluss des interdisziplinären Designmoduls des Bachelor Design im Fogo Areal

11.4.2019
Kein Kino. Manuel Roßner (Float Gallery)
TEDX Zurich. Talk von Anna Lisa Martin-Niedecken zu Gaming meets Fitness
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9.4.2019
A MAZE Festival Berlin. Metatag. Reclaiming Urban Space with AR
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8.4.2019
Sommeratelier 2019. Jetzt anmelden!
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5.4.2019
FIBO-Innovation-Award für Sphery

1.4.2019
Kein Kino. Philip Steimel. machina eX
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25.3.2019
Design Symposium 2019: Welcome! Über die Gestaltung von Lebensraum und Nachbarschaft
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11.3.2019
Kein Kino. Matthias Bühler

5.3.2019
Deutscher Computerspielpreis. Nomination «FAR: Lone Sails»

4.3.2019
A MAZE Festival. Nomination 5am Games
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18.2.2019
Kein Kino. Yasaman Sheri
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9.2.2019
Seminarreise 2019 Paris
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31.1.2019
ZHdK conference Interactive Experiences on «A Playful Reflection on Society» at Ludicious – Zürich Game Festival
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23.1.2019
games@museums. Interaktive Museumsbeiträge im Stadtmuseum Aarau
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24.12.2018
Frohe Weihnachten und ein gutes neues Jahr

19.12.2018
ZHdK Game Design AllStars 2018
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10.12.2018
Kein Kino. Werkstattgespräch zur Frankenstein-Inszenierung im Schauspielhaus Zürich
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6.12.2018
Deutscher Entwicklerpreis. FAR: Lone Sails überzeugt umfassend
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23.11.2018
Infotag Design 2018
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21.11.2018
Game Talks. Gibt es eine Stuttgarter Game Design-Szene
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16.11.2018
Showcase Design – die neue Plattform des Departements Design
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12.11.2018
Kein Kino. Aksel Køie. A step in books – Augmented literature
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29.10.2018
Kein Kino. Patrick Rau. Creative Director & Producer Mad About Pandas
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28.10.2018
Games Design Alumna Philomena Schwab mit Ehrentitel «Companion ZHdK» ausgezeichnet

27.10.2018
Fachbuch Games and Rules veröffentlicht im Transcript Verlag
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27.10.2018
The Future of Film: What it means to collaborate with an AI
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25.10.2018
Fachkonferenz Expanding Immersive Design. Digitaltag ZHdK
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22.10.2018
Kein Kino. Tony Gjerlufsen / SPACE10. How emerging technologies could change the future of the everyday
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15.10.2018
Kein Kino. Grafik Designer Mirko Leuenberger und David Lüthi. 15. Oktober 2018
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8.10.2018
Kein Kino. Dimitri Bähler Studio
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4.10.2018
Interessierst du dich für das Masterangebot der Fachrichtung Game Design? Erfahre mehr!

2.10.2018
StoriesforGames
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1.10.2018
GameZfestival 2018. Make it! Understand it! Play it!
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15.9.2018
Workshop. Entwickle dein eigenes Videospiel!
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3.9.2018
Kosmopolitics – Geschichten erzählen im 21. Jahrhundert – Eine Staatsaffäre
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31.8.2018
Ausstellung Highlights an der ZHdK. Mit vielen ZHdK-Games
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26.8.2018
Ausgewählte ZHdK-Games am Fantoche 2018
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24.8.2018
Die Fachrichtung Game Design an der Gamescom 2018
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19.8.2018
Stugan – der etwas andere Business-Accelerator. Team Letters war dabei
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17.8.2018
ZHdK Game Sprout jetzt auf Itch.io!
Virtueller Rundgang durch die Diplomausstellung 2018
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24.6.2018
Förderpreis Design für MA-Projekt Shave von Sonja Böckler
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16.6.2018
Coding the world. Round Table zum Thema «Code and Literature» mit Dr. Beat Suter
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9.6.2018
Prof. Ulrich Götz spricht an der Fachkonferenz «The Architectonics of Virtual Space»
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7.6.2018
Einladung Diplomausstellung 2018 Design
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6.6.2018
Game Talks. Vom Comic-Künstler zum Spieldesigner. Felix Mertikat
Diplomaustellung Design. Mit Game Northbound einen Roadtrip erleben
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1.6.2018
Emerging Talents from the Department Design, Zurich University of the Arts are part of FORWARD Festival 2018
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29.5.2018
Retrospektive. Zurich Made: Emerging Talents of Zurich University of the Arts
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25.5.2018
Buchveröffentlichung Digitale Moderne
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24.5.2018
3DaysofDesign. Designmuseum Danmark. Kopenhagen
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14.5.2018
Kein Kino. Guests: Laura Perrenaud & Marc Dubois. Fragmentin
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10.5.2018
ZHdK Game Design Studierende mit Brettspielen an der BasGame
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7.5.2018
Kein Kino. Possible Futures. Gast: Offshore Studio
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6.5.2018
ZHdK Game Retimed als erstes Schweizer E-Sport-Game
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6.5.2018
ZHdK Game Design in den Medien. Discover Germany, Switzerland & Austria
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25.4.2018
Ready for Dystopia
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9.4.2018
Sommeratelier 2018 wieder mit Game Design Angebot
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26.3.2018
Kein Kino. Possible Futures. Gast: Christian Frei
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5.3.2018
Kein Kino. Possible Futures. The Robotic Touch – How Robots Change Architecture. Guest: Fabio Gramazio
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26.2.2018
Kein Kino. Less is More: The Making-Of Kids
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22.2.2018
Punkt Ausstellung 18. Semesterausstellung von Studierenden des Bachelor Design
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21.2.2018
MAD Chit Chat
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18.1.2018
Save the date. Conference Interactive Experiences: Visual Aesthetics and the Way We Play
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15.1.2018
Kein Kino. David OReilly über «Artificial Truth»
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8.12.2017
Kein Kino with digital artist Ruairi Glynn on «Animating Space»
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24.11.2017
Infotag Design 2017
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21.11.2017
Konferenz «Expanding Immersive Design». Tickets jetzt erhältlich!
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6.11.2017
Kein Kino. Marc Attalah. «Corps-concept»: Rethinking the axiomatic and axiological premisses of transhumanism
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2.11.2017
Master-Vertiefung Game Design. Anmeldungszeitraum verlängert!
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27.10.2017
Bestätigung des generalistischen Ausbildungsangebots der Fachrichtung Game Design. Ergebnisse des Call for Projects 2017
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27.10.2017
Studierende und Absolventen der Fachrichtung Game Design an der Grafik 17
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26.10.2017
Alumna und Alumni der Fachrichtung Game Design an der Jungkunst 2017
Nationaler Zukunftstag: Angebot ZHdK Game Design
Zukunftsjob Game Designerin: Von Heldinnen in und rund um die Entwicklung von Videospielen Game Design, Fachrichtung Game Design ZHdK
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16.10.2017
Kein Kino with Artist / Designer / Programmer Jürg Lehni on «Poetic Systems»
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6.10.2017
«gameZfestival» & Conference «gameZ&ruleZ» 2017
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5.10.2017
FAR: Lone Sails Best Student Game. Unity Awards 2017
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24.9.2017
Master of Arts in Design. Infotag
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18.9.2017
Kein Kino geht in eine neue Runde
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6.9.2017
Innovative Computerspiele gesucht! Call for Projects 2017
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5.9.2017
Digital Shapers. Die wichtigsten digitalen Vorreiterinnen und Vorreiter der Schweiz

4.9.2017
FAR: Lone Sails. Eine Erfolgsgeschichte
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2.9.2017
Save the date. Highlights 2017 an der ZHdK
Scientifica – Zürcher Wissenschaftstage
Scientifica 2017 – Was Daten verraten
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22.8.2017
Absolvierende der Fachrichtung Game Design an der Gamescom 2017
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28.6.2017
Game Talks. Philomena Schwab zu Grosse Nische für ein Genetik-Spiel
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22.5.2017
Kein Kino. Christian Mio Loclair (Waltz Binaire) on «Rethinking Digital Poetry»
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3.5.2017
GameZone. Die Fachrichtung Game Design am Trickfilm-Festival in Stuttgart
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3.5.2017
Rückblick Workshop Playful Collisions am A MAZE 2017
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3.5.2017
VR-Projekt Watcher am World VR Forum
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24.4.2017
Playful Collisions: A MAZE Workshop 2017
Game Talks. Stephan Schwingeler zu Games und Politik
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10.4.2017
Kein Kino mit Sehsucht Berlin zum Thema Music Experiences in der virtuellen Realität am Beispiel von Reminder von Moderat
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1.4.2017
ZHdK Games mit Ausstellung und Workshop am Fumetto in Luzern
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30.3.2017
ZHdK Game Design Projekte am digital playground – Festival für digitale Kultur
Tagung Gamerecht an der ZHdK
Vom Zauber der Games
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20.3.2017
Kein Kino mit ANAGRAM über Door Into The Dark. Immersives Storytelling
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27.2.2017
Kein Kino mit Tobias Bühlmann von asuperheroscape
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20.2.2017
FAR: Lone Sails. Best in Play GDC 2017
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20.2.2017
Einladung zu Kein Kino. Don't walk the line. Variations of Play
Jetzt anmelden und Game Design studieren!
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17.2.2017
Semesterausstellung Punkt.
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14.2.2017
Game Jam Bern. Jetzt anmelden!
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26.1.2017
ZHdK Conference Interactive Experiences: Crossing Boundaries for Serious Reasons. Ludicious – Zürich Game Festival
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19.1.2017
ZHdK Game Design mit Workshop am Global Game Jam
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11.1.2017
FAR: Lone Sails am IGF 2017 nominiert
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8.1.2017
Design Preis Schweiz. Jetzt bewerben!
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22.12.2016
Frohes Fest und Neujahrswünsche
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13.12.2016
FEIST jetzt für PlayStation 4 und Xbox One erhältlich
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5.12.2016
Kein Kino. Ersin Han Ersin. Marshmallow Laser Feast. In the Eyes of the Animal
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5.12.2016
Science as Game - Art as Play. Margarete Jahrmann. Stefan Glasauer. LASERZurich
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30.11.2016
Game Talks. Typoman. Bilal Chbib
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8.11.2016
FAR an der Play 16 in Hamburg ausgezeichnet
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7.11.2016
Kein Kino. Rainer Kohlberger. Eigengrau
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4.11.2016
gameZfestival 4.0
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3.11.2016
Buchprojekt EAT von ZHdK Game Design Studentin Joëlle Tobler jetzt im MIZ anschauen!
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2.11.2016
The Collective mit Organism in Hochparterre Campus
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18.10.2016
Einladung zum ZHdK Zukunftstag 2016
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11.10.2016
Observer in Residence (ZHdK) Richard Gutjahr spielt sich fit mit Plunder Planet
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10.10.2016
Erste Ausgabe des Cybathlon
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7.10.2016
Niche. Jetzt Early Access auf Steam!
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4.10.2016
Plunder Planet am Z+Showroom
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3.10.2016
Kein Kino. Arnaud Colinart. The Making of the VR experience Notes on Blindness
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29.9.2016
Kein Kino. Andres Veiel. Transmediales Erzählen
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22.9.2016
Anna Lisa Martin-Niedecken gewinnt Publikumspreis am Falling Walls Lab
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21.9.2016
ZHdK Day & ZHdK Night 2016
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17.9.2016
Gamification? Perspektiven für den Unterricht. Herbstsemester
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15.9.2016
Jetzt bewerben für Game Design auf Master-Stufe
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12.9.2016
Fantoche Workshop 2016
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9.9.2016
Einladung zur Vorlesungsreihe Kein Kino
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8.9.2016
Design Highlights. Vernissage und Programm
Ludicious – Zürich Game Festival. Call for projects
Save the Date. gameZ&ruleZ
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10.8.2016
SwissGames an der Gamescom 2016
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8.8.2016
VR-Ausstellung am Int. Festival für Animationsfilm Fantoche
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19.6.2016
MA-Studierende mit FAR an der E3
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18.6.2016
ZHdK Sommeratelier 2016
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28.5.2016
ZHdK Studierende veröffentlichen Redbull-Game
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27.5.2016
Projekte der Fachrichtung Game Design im Museumsshop
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21.5.2016
Schools of Normal
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19.5.2016
Wildcard 2 – Nebula im Strauhof
Neue Webseite jetzt online!
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9.5.2016
Kein Kino. Narrative Spaces
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3.5.2016
Rasanter Kickstarter-Erfolg für Niche
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29.4.2016
Save the Date. Diplom Bachelor und Master Design 2016
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28.4.2016
Alumna Tabea Iseli im Zett-Interview
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28.4.2016
Team Castle Hustle an der Stugan
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27.4.2016
GAYMES – The Rainbow in Video Games
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26.4.2016
MA-Student Don Schmocker im Interview
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22.4.2016
A MAZE 2016 SPLASH / SPLASH / SPLASH
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13.4.2016
Game Talk. Renzo Thönen, GIANTS
VOID Book Soirée der Ludic Society
Kein Kino. Partizipatives Theater
Friedrich Kirschner
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4.4.2016
Kein Kino. Ustwo über Monument Valley
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25.3.2016
Organism Collective an der Indie Games Play 6 in Lyon
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18.3.2016
ZHdK Alumni an der GDC ausgezeichnet
Grafik 16
ZHdK Games
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