News
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14.2.2025
Endlich! Swiss Game Hub öffnet seine Türen in Oerlikon.
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30.1.2025
Game Design Work Grants der Schweizer Kulturstiftung Pro Helvetia. Absolvent:innen der Fachrichtung Game Design überzeugten.
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22.1.2025
Rückblick in Bildern zur Jubiläumsveranstaltung 20 Jahre Game Design
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22.1.2025
Diplomprojekt «RiceBoy Dreams» an den Solothurner Filmtagen
Kanton Zürich fördert jetzt auch Games – sprich «digitale Kultur» in dreijährigem Pilotprojekt
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19.12.2024
Jubiläumsveranstaltung 20 Jahre Fachrichtung Game Design
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26.11.2024
Videopräsentation MA Major Game Design mit René Bauer jetzt online
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15.11.2024
SGDA-Awards 2024 – Absolvent:innen und ihre Studios unter den Gewinner:innen
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5.11.2024
Neues Weiterbildungsangebot «CAS Games & Play in Virtual Spaces»
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18.10.2024
Hochparterre Campus – BA-Major Game-Design-Studierende im Interview
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10.10.2024
REFRESH × Punch Prize an der Climate Week in NYC
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3.10.2024
Studierendenporträt Elin Giger. Eigene Welten teilen
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25.9.2024
«Punch Prize»-Gewinnerprojekte an der Climate Week in New York
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15.9.2024
Goran Saric neuer Leiter BA Major Game Design
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14.9.2024
Student:innen der Fachrichtung Game Design an der Basgame 2024
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4.9.2024
«Plank Builders» von Diditopia Games – jetzt veröffentlicht!
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3.8.2024
Unterrichtsassistentin Natasha Sebben im Interview bei ronorp.net
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23.7.2024
Kulturreise BA Major Diplomand:innen und Branchenanlass «Games: Zurich meets Berlin #3»
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18.7.2024
Videodokumentation zum Serious & Applied Game «Spielerisch Schreibmotorik trainieren II: Konditorei Kritzel» jetzt online!
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23.6.2024
Rückblick Diplomfeier Design 2024
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20.6.2024
Diplomprojekte 2024 online
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14.6.2024
ZHdK Förderpreis Design. Die nominierten Projekte aus dem BA & MA Major Game Design
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20.5.2024
Diplomausstellung Game Design 2024
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26.4.2024
Dissecting Love & Tom the postgirl im Wettbewerb am A MAZE Festival nominiert
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11.1.2024
Videodokumentation zum Serious & Applied Game «Spatial Abilities» jetzt online!
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24.11.2023
Infotag Design 2023
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9.11.2023
Paneldiskussion Leveraging Games for Education – Perspectives from Cybersecurity and Sustainability
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8.11.2023
Ausstellung «The Seashore of Endless Worlds» in Genf mit Beteiligung der Fachrichtung
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6.11.2023
«Tom the Postgirl» nominiert! Deutscher Entwicklerpreis – Ubisoft Newcomer Award
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3.11.2023
Swiss Game Awards Nominees
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17.10.2023
REFRESH #5
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17.10.2023
Showcase Design ist jetzt online!
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9.10.2023
Projekte der Fachrichtung Game Design zu Gast an der OLMA
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5.10.2023
Das Forschungsprojekt «Projekt CH+» von Alumna Sophia Walker und Team unterstützt bei Entscheidungen zu den eidgenössischen Wahlen
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4.10.2023
gameZ & ruleZ
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14.9.2023
Student:innen der Fachrichtung an der BASGAME 2023
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14.9.2023
«Psychotic Bathtub» von Natasha Sebben am BLON Festival ausgezeichnet
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11.9.2023
Rückblick Fantoche-Workshop «How Animators and Game Designers work together»
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31.8.2023
Indie-Titel «Tom the Postgirl» jetzt auf Steam
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30.8.2023
Indie-Titel «Plank Builders» jetzt im Endspurt auf Kickstarter unterstützen!
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28.8.2023
«Tom the Postgirl» von Léa Coquoz überzeugt an der Devcom 2023
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27.8.2023
Absolvent:innen an der Gamescom 2023
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20.7.2023
Absolvent:innen der Fachrichtung an der Design Biennale Zürich 2023
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23.5.2023
Natasha Sebben am A MAZE mit «Psychotic Bathtub» ausgezeichnet
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13.4.2023
Lancierung Design Market auf design.zhdk.ch
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3.3.2023
DIZH-Innovationsprogramm fördert neun Projekte des Departements Design
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16.2.2023
Ausstellung Game Design Today
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8.2.2023
Zürich wählt! Zwei Apps zur Partizipationsförderung von jungen Wähler:innen
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2.10.2022
SRF portraitiert Alumni der Fachrichtung Game Design
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15.9.2022
Save the date. gameZ & ruleZ 2022
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13.9.2022
Lancierung Showcase Design 2022
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12.9.2022
Infoveranstaltung Master Design 2022
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7.9.2022
Game Industry Fokus am Fantoche
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4.9.2022
Workshop «How Animators and Game Designers work together»
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30.8.2022
REFRESH X Fantoche
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11.8.2022
Ausgewählte Diplomprojekte an der games week berlin
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2.8.2022
Bachelorarbeit SOMN von Linn Spitz am Locarno Filmfestival
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18.7.2022
Rückblick Netzwerktreffen «Game: Zurich meets Berlin»
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15.7.2022
ZHdK erhält mehrjährige DIZH-Förderung zu Digital Health Design
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1.7.2022
Neue SNF-Projektförderungen der Fachrichtungen Game Design und Visual Communication
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25.6.2022
Diplomausstellung 2022. Förderpreis Design
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18.6.2022
Absolventin:in Linn Spitz mit Swiss Design Award ausgezeichnet
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9.6.2022
Diplomausstellung. Game Design 2022
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13.5.2022
Absolvent:in Linn Spitz für den Swiss Design Award nominiert
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10.5.2022
BA-Student:innen stellen ihre Brettspiele vor
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9.5.2022
Student:innen und Alumni zu Gast am A MAZE Festival Berlin 2022
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1.5.2022
Ausgewählte Diplomprojekte am ITFS in Online-Ausstellung
Future Skills in GAMES. Round Table von startintomedia.de
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2.3.2022
Out now! «FAR: Changing Tides» von Okomotive AG
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9.2.2022
Out Now! Letters von 5am games
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28.1.2022
Gamesbeiträge. Ausstellung «Planet Digital». Museum für Gestaltung
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26.1.2022
Das Brettspiel «P'achakuna» erobert jetzt auch Galaxus
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20.1.2022
Game Designer:innen des Studios 5am games im Interview bei elleXX
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16.1.2022
Calls «Interactive Media» Schweizer Kulturstiftung Pro Helvetia
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21.11.2021
Buchpublikation «Games & Rules» Spitzenreiter im transcript Verlag
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17.11.2021
Brettspiel-Event der Fachrichtung Game Design
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27.10.2021
Emerging Talents ZHdK – Talk Chris Elvis Leisi & Stella Speziali
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25.10.2021
REFRESH #4
Sophie Walker im Interview mit 20 Minuten zu «Projekt CH+» und «DOPE Elections»
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18.10.2021
gameZ & ruleZ
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30.9.2021
Prof. Ulrich Götz gehört zu den Digital Shapers 2021
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28.9.2021
Die ZHdK am Schweizer Digitaltag 2021
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21.9.2021
Infoveranstaltung Master Design 2021
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12.8.2021
«Breath Beneath» – eine immersive Erfahrung an der Design Biennale Zürich
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12.8.2021
Diplomand:innen Emma McMillin und Oliver Sahli im Interview
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1.7.2021
Game Jam am Internationalen Festival für Animationsfilm Fantoche
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29.6.2021
Die Gewinner:innen des Förderpreis Design stehen fest
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29.6.2021
Die Diplomand:innen der Fachrichtung Game Design
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10.6.2021
Online-Ausstellung Diplomprojekte Game Design
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25.5.2021
Buchveröffentlichung «Narrative Mechanics. Strategies and Meanings in Games and Real Life»
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18.5.2021
Open Play Date. Zentralbibliothek Zürich (ZB)
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19.3.2021
Not at Your Service: Manifestos for Design
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8.3.2021
Game Designer*innen zu Gast in der Zentralbibliothek Zürich
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27.11.2020
Infotag Design Online
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5.11.2020
Virtuelle Ausgabe gameZ & ruleZ 2020. Jetzt vormerken!
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2.11.2020
Zwei BA-Studierende wollen es mit ihrem Brettspiel wissen. Jetzt das Projekt auf Kickstarter unterstützen!
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1.11.2020
ZHdK Game Design an den Schweizer Digitaltagen

13.10.2020
«Prototyping Box» ab jetzt erhältlich!
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9.10.2020
ZHdK Game Design MA-Absolventin Sophie Walker mit Forschungsprojekt «Projekt CH+» auf 10vor10
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2.10.2020
Showcase Design 2020 nimmt die besten Diplomarbeiten des Departements Design unter die Lupe
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29.9.2020
Master Design. Informationsveranstaltung 2020. Für Studienbeginn Februar 2021
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25.9.2020
Digital Shapers 2020
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16.9.2020
REFRESH #3. Experimental Futures & Immersive Design
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10.9.2020
Falling Walls Lab Switzerland. National Final with MA Game Design graduate Sophie Walker
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6.9.2020
Präsentation der Projekte. Game Jam am Fantoche

22.7.2020
ZHdK Game Design am A MAZE Festival 2020
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2.7.2020
Eran Hilleli confirmed speaker of the conference Interactive Experiences at Ludicious X

2.7.2020
Meet our speaker Kirsten Lepore at the conference Interactive Experiences at Ludicious X
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2.7.2020
Interactive Experiences: Playgrounds of Life. Animacy, Embodiment and Empathy in the Context of Game Design
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2.7.2020
Nikita Diakur confirmed speaker of the conference Interactive Experiences at Ludicious X
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26.6.2020
Swiss Game Hub Event
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24.6.2020
Arnaud de Bock confirmed speaker of the conference Interactive Experiences at Ludicious X
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18.6.2020
Branchen-Event Fachrichtung Game Design Diplom 2020
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17.6.2020
Gewinner*innen Call for Projects – Interactive Media 2020
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17.6.2020
Ausgewählte Diplomarbeiten 2020 zum Download

16.6.2020
Presse zur Online-Ausstellung Diplom 2020 der Fachrichtung Game Design
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15.6.2020
Die förderpreisnominierten Projekte der Fachrichtung Game Design
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12.6.2020
ToniZ öffnet seine Türen

18.3.2020
Informationen zum Coronavirus
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28.2.2020
Ausstellung «An Sich T» mit Beteiligung von ZHdk Game Design Alumni
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20.2.2020
Punkt-Ausstellung
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20.2.2020
Mit Panelteilnehmer Rene Bauer, Leiter MA-Vertiefung Game Design
Winterrede von Philomena Schwab im Karl der Grossen
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18.12.2019
Allstars 2019
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22.11.2019
ZHdK Games am HeroFest
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20.11.2019
Prof. Ulrich Götz mit Vortrag an der «Clash of Realities»
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14.11.2019
Design for Sustainable Development
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14.11.2019
Nationaler Zukunftstag. Workshopangebot der Fachrichtung Game Design
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8.11.2019
gameZ & ruleZ conference. Narrative Mechanics in Games and RealLife

7.11.2019
Panel. Animationskunst in Videospielen
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7.11.2019
Buchpublikation «Architectonics of Game Spaces — The Spatial Logic of the Virtual and Its Meaning for the Real»

5.11.2019
5am Games. Teilnehmende am Z-Kubator Förderprogramm «What's next_Project»
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31.10.2019
Talk Freiraum ZKB. Philomena Schwab
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28.10.2019
Talk Freiraum ZKB. Anna Lisa Martin–Niedecken
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21.10.2019
Kein Kino. Alain Bellet
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3.10.2019
Infoveranstaltung Master Design
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26.9.2019
SAVE THE DATE. REFRESH Festival
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24.9.2019
Showcase Design 2019
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24.9.2019
Game Design Studentin Denise Hohl im Porträt auf Zett Online
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23.9.2019
Kein Kino. Fatma Aydemir
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13.9.2019
Die Fachrichtung Game Design mit Ausstellung an der Zurich Game Show
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3.9.2019
Fantoche-Workshop Inbetween Animation and Game Design
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3.9.2019
Fachrichtung Game Design in Ausstellung «Animation Multimedial» am Fantoche 2019 vertreten
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30.8.2019
Die Fachrichtung Game Design an der Scientifica
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29.8.2019
Games an der Design Biennale Zürich
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20.8.2019
Alumni der Fachrichtung Game Design an der Gamescom 2019
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17.7.2019
games@museums. Einladung zum Apéro
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29.5.2019
Playtesting Game-App
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28.5.2019
KIDS von Playables veröffentlicht
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25.5.2019
Einladung Diplomausstellung Game Design 2019
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12.5.2019
Kein Kino. Nadya Suvorova
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10.5.2019
Ausstellung Kein Museum. Sebastiaan Cator
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4.5.2019
Kein Kino. Madeline Schwartzman
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30.4.2019
ZHdK Game Design Teil der GameZone Stuttgart
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24.4.2019
ZHdK Game Design Studierende mit SGDA an der Fantasy Basel
Student Chris Leisi mit Projekt bei Art meets Technology
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20.4.2019
Abschluss des interdisziplinären Designmoduls des Bachelor Design im Fogo Areal

11.4.2019
Kein Kino. Manuel Roßner (Float Gallery)
TEDX Zurich. Talk von Anna Lisa Martin-Niedecken zu Gaming meets Fitness
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9.4.2019
A MAZE Festival Berlin. Metatag. Reclaiming Urban Space with AR
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8.4.2019
Sommeratelier 2019. Jetzt anmelden!
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5.4.2019
FIBO-Innovation-Award für Sphery
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1.4.2019
Kein Kino. Philip Steimel. machina eX
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25.3.2019
Design Symposium 2019: Welcome! Über die Gestaltung von Lebensraum und Nachbarschaft
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11.3.2019
Kein Kino. Matthias Bühler

5.3.2019
Deutscher Computerspielpreis. Nomination «FAR: Lone Sails»
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4.3.2019
A MAZE Festival. Nomination 5am Games
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18.2.2019
Kein Kino. Yasaman Sheri
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9.2.2019
Seminarreise 2019 Paris
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31.1.2019
ZHdK conference Interactive Experiences on «A Playful Reflection on Society» at Ludicious – Zürich Game Festival
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23.1.2019
games@museums. Interaktive Museumsbeiträge im Stadtmuseum Aarau
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24.12.2018
Frohe Weihnachten und ein gutes neues Jahr
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19.12.2018
ZHdK Game Design AllStars 2018
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10.12.2018
Kein Kino. Werkstattgespräch zur Frankenstein-Inszenierung im Schauspielhaus Zürich
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6.12.2018
Deutscher Entwicklerpreis. FAR: Lone Sails überzeugt umfassend
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23.11.2018
Infotag Design 2018
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21.11.2018
Game Talks. Gibt es eine Stuttgarter Game Design-Szene
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16.11.2018
Showcase Design – die neue Plattform des Departements Design
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12.11.2018
Kein Kino. Aksel Køie. A step in books – Augmented literature
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29.10.2018
Kein Kino. Patrick Rau. Creative Director & Producer Mad About Pandas
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28.10.2018
Games Design Alumna Philomena Schwab mit Ehrentitel «Companion ZHdK» ausgezeichnet
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27.10.2018
The Future of Film: What it means to collaborate with an AI
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27.10.2018
Fachbuch Games and Rules veröffentlicht im Transcript Verlag
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25.10.2018
Fachkonferenz Expanding Immersive Design. Digitaltag ZHdK
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22.10.2018
Kein Kino. Tony Gjerlufsen / SPACE10. How emerging technologies could change the future of the everyday
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15.10.2018
Kein Kino. Grafik Designer Mirko Leuenberger und David Lüthi. 15. Oktober 2018
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8.10.2018
Kein Kino. Dimitri Bähler Studio
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4.10.2018
Interessierst du dich für das Masterangebot der Fachrichtung Game Design? Erfahre mehr!
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2.10.2018
StoriesforGames
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1.10.2018
GameZfestival 2018. Make it! Understand it! Play it!
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15.9.2018
Workshop. Entwickle dein eigenes Videospiel!
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3.9.2018
Kosmopolitics – Geschichten erzählen im 21. Jahrhundert – Eine Staatsaffäre
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31.8.2018
Ausstellung Highlights an der ZHdK. Mit vielen ZHdK-Games
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26.8.2018
Ausgewählte ZHdK-Games am Fantoche 2018
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24.8.2018
Die Fachrichtung Game Design an der Gamescom 2018
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19.8.2018
Stugan – der etwas andere Business-Accelerator. Team Letters war dabei
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17.8.2018
ZHdK Game Sprout jetzt auf Itch.io!
Virtueller Rundgang durch die Diplomausstellung 2018
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24.6.2018
Förderpreis Design für MA-Projekt Shave von Sonja Böckler
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16.6.2018
Coding the world. Round Table zum Thema «Code and Literature» mit Dr. Beat Suter
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9.6.2018
Prof. Ulrich Götz spricht an der Fachkonferenz «The Architectonics of Virtual Space»
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7.6.2018
Einladung Diplomausstellung 2018 Design
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6.6.2018
Game Talks. Vom Comic-Künstler zum Spieldesigner. Felix Mertikat
Diplomaustellung Design. Mit Game Northbound einen Roadtrip erleben
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1.6.2018
Emerging Talents from the Department Design, Zurich University of the Arts are part of FORWARD Festival 2018
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29.5.2018
Retrospektive. Zurich Made: Emerging Talents of Zurich University of the Arts
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25.5.2018
Buchveröffentlichung Digitale Moderne
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24.5.2018
3DaysofDesign. Designmuseum Danmark. Kopenhagen
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14.5.2018
Kein Kino. Guests: Laura Perrenaud & Marc Dubois. Fragmentin
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10.5.2018
ZHdK Game Design Studierende mit Brettspielen an der BasGame
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7.5.2018
Kein Kino. Possible Futures. Gast: Offshore Studio
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6.5.2018
ZHdK Game Design in den Medien. Discover Germany, Switzerland & Austria
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6.5.2018
ZHdK Game Retimed als erstes Schweizer E-Sport-Game
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25.4.2018
Ready for Dystopia
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9.4.2018
Sommeratelier 2018 wieder mit Game Design Angebot
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26.3.2018
Kein Kino. Possible Futures. Gast: Christian Frei
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5.3.2018
Kein Kino. Possible Futures. The Robotic Touch – How Robots Change Architecture. Guest: Fabio Gramazio
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26.2.2018
Kein Kino. Less is More: The Making-Of Kids
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22.2.2018
Punkt Ausstellung 18. Semesterausstellung von Studierenden des Bachelor Design
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21.2.2018
MAD Chit Chat
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18.1.2018
Save the date. Conference Interactive Experiences: Visual Aesthetics and the Way We Play
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15.1.2018
Kein Kino. David OReilly über «Artificial Truth»
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8.12.2017
Kein Kino with digital artist Ruairi Glynn on «Animating Space»
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24.11.2017
Infotag Design 2017
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21.11.2017
Conference «Expanding Immersive Design». Tickets now available!
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6.11.2017
Kein Kino. Marc Attalah. «Corps-concept»: Rethinking the axiomatic and axiological premisses of transhumanism
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2.11.2017
Master-Vertiefung Game Design. Anmeldungszeitraum verlängert!
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26.10.2017
Alumna und Alumni der Fachrichtung Game Design an der Jungkunst 2017
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16.10.2017
Kein Kino with Artist / Designer / Programmer Jürg Lehni on «Poetic Systems»
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6.10.2017
«gameZfestival» & Conference «gameZ&ruleZ» 2017
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5.10.2017
FAR: Lone Sails Best Student Game. Unity Awards 2017
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3.5.2017
VR-Projekt Watcher am World VR Forum
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3.5.2017
GameZone. Die Fachrichtung Game Design am Trickfilm-Festival in Stuttgart
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3.5.2017
Rückblick Workshop Playful Collisions am A MAZE 2017
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24.4.2017
Playful Collisions: A MAZE Workshop 2017
Game Talks. Stephan Schwingeler zu Games und Politik
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10.4.2017
Kein Kino mit Sehsucht Berlin zum Thema Music Experiences in der virtuellen Realität am Beispiel von Reminder von Moderat
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1.4.2017
ZHdK Games mit Ausstellung und Workshop am Fumetto in Luzern
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30.3.2017
ZHdK Game Design Projekte am digital playground – Festival für digitale Kultur
Tagung Gamerecht an der ZHdK
Vom Zauber der Games
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20.3.2017
Kein Kino mit ANAGRAM über Door Into The Dark. Immersives Storytelling
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27.2.2017
Kein Kino mit Tobias Bühlmann von asuperheroscape
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20.2.2017
FAR: Lone Sails. Best in Play GDC 2017
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20.2.2017
Einladung zu Kein Kino. Don't walk the line. Variations of Play
Jetzt anmelden und Game Design studieren!
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17.2.2017
Semesterausstellung Punkt.
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14.2.2017
Game Jam Bern. Jetzt anmelden!
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26.1.2017
ZHdK Conference Interactive Experiences: Crossing Boundaries for Serious Reasons. Ludicious – Zürich Game Festival
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19.1.2017
ZHdK Game Design mit Workshop am Global Game Jam
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11.1.2017
FAR: Lone Sails am IGF 2017 nominiert
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8.1.2017
Design Preis Schweiz. Jetzt bewerben!
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22.12.2016
Frohes Fest und Neujahrswünsche
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13.12.2016
FEIST jetzt für PlayStation 4 und Xbox One erhältlich
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5.12.2016
Kein Kino. Ersin Han Ersin. Marshmallow Laser Feast. In the Eyes of the Animal
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5.12.2016
Science as Game - Art as Play. Margarete Jahrmann. Stefan Glasauer. LASERZurich
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30.11.2016
Game Talks. Typoman. Bilal Chbib
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8.11.2016
FAR an der Play 16 in Hamburg ausgezeichnet
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7.11.2016
Kein Kino. Rainer Kohlberger. Eigengrau
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4.11.2016
gameZfestival 4.0
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3.11.2016
Buchprojekt EAT von ZHdK Game Design Studentin Joëlle Tobler jetzt im MIZ anschauen!
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2.11.2016
The Collective mit Organism in Hochparterre Campus
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18.10.2016
Einladung zum ZHdK Zukunftstag 2016
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11.10.2016
Observer in Residence (ZHdK) Richard Gutjahr spielt sich fit mit Plunder Planet
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10.10.2016
Erste Ausgabe des Cybathlon
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7.10.2016
Niche. Jetzt Early Access auf Steam!
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3.10.2016
Kein Kino. Arnaud Colinart. The Making of the VR experience Notes on Blindness
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29.9.2016
Kein Kino. Andres Veiel. Transmediales Erzählen
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22.9.2016
Anna Lisa Martin-Niedecken gewinnt Publikumspreis am Falling Walls Lab
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21.9.2016
ZHdK Day & ZHdK Night 2016
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17.9.2016
Gamification? Perspektiven für den Unterricht. Herbstsemester
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15.9.2016
Jetzt bewerben für Game Design auf Master-Stufe
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12.9.2016
Fantoche Workshop 2016
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9.9.2016
Einladung zur Vorlesungsreihe Kein Kino
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8.9.2016
Design Highlights. Vernissage und Programm
Ludicious – Zürich Game Festival. Call for projects
Save the Date. gameZ&ruleZ
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10.8.2016
SwissGames an der Gamescom 2016
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8.8.2016
VR-Ausstellung am Int. Festival für Animationsfilm Fantoche
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19.6.2016
MA-Studierende mit FAR an der E3
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18.6.2016
ZHdK Sommeratelier 2016
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28.5.2016
ZHdK Studierende veröffentlichen Redbull-Game
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27.5.2016
Projekte der Fachrichtung Game Design im Museumsshop
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21.5.2016
Schools of Normal
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19.5.2016
Wildcard 2 – Nebula im Strauhof
Neue Webseite jetzt online!
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9.5.2016
Kein Kino. Narrative Spaces
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3.5.2016
Rasanter Kickstarter-Erfolg für Niche
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29.4.2016
Degree Show Design
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28.4.2016
Alumna Tabea Iseli im Zett-Interview
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28.4.2016
Team Castle Hustle an der Stugan
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27.4.2016
GAYMES – The Rainbow in Video Games
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26.4.2016
MA-Student Don Schmocker im Interview
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22.4.2016
A MAZE 2016 SPLASH / SPLASH / SPLASH
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13.4.2016
Game Talk. Renzo Thönen, GIANTS
VOID Book Soirée der Ludic Society
New Cinema. participative plays
Friedrich Kirschner
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4.4.2016
No Cinema. Ustwo on Monument Valley
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25.3.2016
Organism Collective an der Indie Games Play 6 in Lyon
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18.3.2016
ZHdK graduates won GDC Play award
Grafik 16
ZHdK Games
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