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Interactive Experiences: Playgrounds of Life. Animacy, Embodiment and Empathy in the Context of Game Design

A cooperation between Ludicious – Zürich Game Festival and the Subject Area in Game Design of Zurich University of the Arts

When: July 2nd, 2020, 5:00 pm to 7:00 pm (CET)
Where: Online-Conference via Zoom
Ticket: here

The conference «Interactive Experience» is an initiative of the Subject Area in Game Design of Zurich University of the Arts and Ludicious – Zürich Game Festival. For the last three years, ZHdK Game Design and the festival join forces to bring together inspiring international speakers* that share their insights into driving topics for the development of contemporary video games. In this framework, we reflected on the creative industry: we touched the interrelation of politics, society and gaming, discussed trends in the field of Serious & Applied Games or had a deep-going look on aesthetics. Guests of previous editions have been David O'Reilly, Anita Sarkeesian, the makers of EVE Online and Steve Gaynor of Fullbright Studio for example.

Last year’s conference discussed games as a playful reflection on society and examined the possibilities and challenges of implementing socially relevant topics in games. This year we want to shift the focus on us as human beings. We want to speak about animacy, embodiment, empathy and the creation of life in the context of games and playful environments. Which methods enable us to create something that feels alive, something we can emphasize with and which appears to have a vivid body and maybe even a soul? How can games as a highly interactive and playful medium enhance the illusion of life and how can they reflect on us and life itself?

We're more than happy to welcome Arnaud de Bok, Eran Hilleli, Kirsten Lepore and Nikita Diakur to our first virtual edition of the conference «Interactive Experiences» on the topic of «Playgrounds of Life» at Ludicious X.

Guests:

Arnaud de Bok
Eran Hilleli
Nikita Diakur
Kirsten Lepore

Hosts of the conference «Interactive Experiences»:

Florian Faller (Lecturer ZHdK Game Design)
Maike Thies (Research Fellow ZHdK Game Design)
Anna Lisa Martin–Niedecken (Senior Researcher ZHdK Game Design)

Interactive Experiences: Playgrounds of Life. Animacy, Embodiment and Empathy in the Context of Game Design