Making a game that is fun and teaches life skills is a challenging task. A methodology for Skill Serious Games can be embedded in games by bonding core principles and pedagogical approaches together. A practical example of this methodology's research is «Planti». A turn-based puzzle that teaches houseplant care.
I wanted to make a simple board game art style with miniature pieces aesthetics that is fast to produce without complex animations or 3D riggings. The puzzles are getting more and more complex, but the grid system and spider chart visualizations are hopefully simple and easy to understand.
Data visualization is introduced in a creative and interactive way. The music is adapted to the concrete situation of the game; every player will hear slightly different sounds. While playing the game, players earn houseplants care skills that can be used in real life, too.