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Sweet&Sour

Understanding the Phenomenon of «Girl-Oriented» Video Games

Is this a Girl-oriented game? Determining if a video game is designed for girls seems straightforward. But what factors truly contribute to this distinction? Enter «Sweet&Sour»: a game that challenges perceptions. The player’s actions change the game’s art style and topic from neutral to crazily girly – playing with the three pillar theories outlined in the Master’s thesis. «Understanding the Phenomenon of '‹Girl-Oriented'› Video Games». The game gives players a creative space to interact with girl-oriented codes, encouraging reflection on the topic of gendered video-games.

Designer:

Kathleen Bohren

Mentors:

Project type:

Theoretical Game Research

Major:

MA Major

Year:

2024

Sweet&Sour