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In Full Bloom

Taking inspiration from the classic Tamagotchi mechanics, the goal of «In Full Bloom» is clear: Keep the creature alive. As the player feeds the ever-hungry entity, it continues to outgrow its environment. They will be confronted with the conflict between responsibility and mindless consumption. The players have to embrace the blend of weirdness and familiarity. There is only one way.

Designer:

Lisa Bach, Charisse Ann de Leon

Project type:

Weird Tamagotchi

Year:

2024

In Full Bloom