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Ulrich Götz

Head of Subject Area in Game Design

Prof. Ulrich Götz heads the subject area in Game Design, leading the generation of curricular content, structural organization of the subject matter, and university teaching. Ulrich has built up extensive experience in the research and development of serious & applied games, over years of cooperation with numerous partners from medical, therapeutical, and educational contexts.

The central themes in Ulrich‘s university teaching are spatial design in virtual environments, 3D-modelling and animation, game concepts and analysis, motivation design, and the development of serious & applied games.