Curriculum and Topics
You do not have to be or aspire to become a specialist. We teach you all components of Game Design from Storytelling, Sounddesign, Interface Design and 3D Modelling to Game Mechanics and Programming. In our programme you will get a profound understanding of Game Culture and Game Design.
Masterinfos
Neu ab Frühlingssemester 2011 Programm Game Design
Informationsveranstaltung Studienbeginn Frühlingssemester 2011
Mittwoch, 9. Juni 2010, 17:30 Uhr
Freitag, 20. August 2010, 17:30 Uhr
Anmeldefrist Studienbeginn Frühlingssemester 2011
Dienstag, 14. September 2010
For more information: http://master.design.zhdk.ch/de/ >
Neu ab Frühlingssemester 2011 Programm Game Design
Informationsveranstaltung Studienbeginn Frühlingssemester 2011
Mittwoch, 9. Juni 2010, 17:30 Uhr
Freitag, 20. August 2010, 17:30 Uhr
Anmeldefrist Studienbeginn Frühlingssemester 2011
Dienstag, 14. September 2010
For more information: http://master.design.zhdk.ch/de/ >
The Bachelor of Arts (B.A.) in Game Design is a three year fulltime education. The curriculum offers modules on following topics (6 semesters):
- Game Culture
- Story Telling
- Game Mechanics
- Programming
- Usability
- Game Conception
- Game Analysis
- Media Management
- Visual Techniques
- Game Engine
- Game Design Projects
Start: Septembre
Bachelor >
The Master of Arts (B.A.) in Game Design. Possible topics for projects (3 semesters):
- Indie Gameproduction
- Collaborative Worlds
- Serious Games
- GameArt
Start: spring.
For more Informations contact us >
