Curriculum and Topics

You do not have to be or aspire to become a specialist. We teach you all components of Game Design from Storytelling, Sounddesign, Interface Design and 3D Modelling to Game Mechanics and Programming. In our programme you will get a profound understanding of Game Culture and Game Design.

Masterinfos

Neu ab Frühlingssemester 2011 Programm Game Design
Informationsveranstaltung Studienbeginn Frühlingssemester 2011

Mittwoch, 9. Juni 2010, 17:30 Uhr
Freitag, 20. August 2010, 17:30 Uhr


Anmeldefrist Studienbeginn Frühlingssemester 2011
Dienstag, 14. September 2010

For more information: http://master.design.zhdk.ch/de/ >

The Bachelor of Arts (B.A.) in Game Design is a three year fulltime education. The curriculum offers modules on following topics (6 semesters):

  • Game Culture
  • Story Telling
  • Game Mechanics
  • Programming
  • Usability
  • Game Conception
  • Game Analysis
  • Media Management
  • Visual Techniques
  • Game Engine
  • Game Design Projects
Candidature: March/April
Start: Septembre

Bachelor >

The Master of Arts (B.A.) in Game Design. Possible topics for projects (3 semesters):

  • Indie Gameproduction
  • Collaborative Worlds
  • Serious Games
  • GameArt
Candidature: autumn
Start: spring.

For more Informations contact us >